What is HTML5 mobile app?
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Mobile app development is the process of mobile app development by HTML5; a web application developed for smartphones, tablets and other handheld devices. HTML5 contains more complex functions than earlier versions. In addition, all current devices assist HTML5, which makes the application’s development for multiple mobile platforms much simpler and easier, as the code is written only once.
HTML5 apps are an example of cross-platform (served over the web to a variety of devices) development. As HTML5 is an accepted web level, it can build digestible applications that are compatible not only with mobile devices but also desktops.
Why attend the HTML5 mobile application development course
HTML5 is also used by the mobile app developer to make native app development less time-consuming, inexpensive and less complicated, which supports multiple devices. Developers also use HTML5 to reach the most potential customers around the world.
Moreover, HTML5 apps are completely delivered through the browser of the mobile device as a rule. Hybrid mobile app; another approach, uses HTML5 code that is written in the native code of the particular mobile operating system.
Why learn HTML5 mobile application development
1. Inclusion of Robust Features
With various domains of applications available, it is essential for developers to stick to a single utility with multiple features. HTML5 represents the best platform to launch something that could alter various things in fast duration. Also, there have been effective apps with improved efficacy that has given an extensive climb to HTML5 development.
2. Deployment Made Much Easier
3. Easily Available Manpower
HTML5 is among the most popular tools that are used by many developers. Besides, Android and iPhone developers are hard to find with the demand for high remunerations. So HTML5 is also cost-effective.
HTML5 mobile apps training in Lahore, PK
Apps Development Course Outline
HTML5 Essentials is a course designed to help students gain a base proficiency in HTML5 Mobile Development.
Intro to Front End Engineering
- Vision for HTML5
- Mobile web is the web
- How HTML5 integrates with everything
- Front End Engineering is not an island
- Basic Markup
- What is semantic markup, what we dropped from HTML4 and why
- New Tags in HTML5
- Doctype and charsets
- Essential Meta Information
- Web Developer Tools
- Overview of the DOM
- Putting your first HTML5 webpage online
- Basic Versioning
- Validating your code, and browser issues
- Basic Selecting and Styling
Basic Selecting and Styling
- How to select elements in the DOM with CSS
- How to manipulate the page using the Cascade
- Block and Inline elements
- Floats, positioning, borders, margins, padding, and text
- Understanding the viewport
- If/else and equivalence
- Object Literals
- Scope and Hoisting
- Effective positioning of your scripts
- Good uses of the head tag
- Importing vs linking
- More Meta Tags
- Inserting Analytics
A high level overview of related subjects that make up what we know as HTML5 We will be touching on HTML5 subjects from Canvas and the Application Cache, to Touch Events, Messaging API, Responsive Design, Geolocation and Websockets just to name a few.
- Using web developer tools Tips for using the console
- Deeper into the DOM
- Scope, Private and Public, Callbacks and Nesting, NameSpacing, Using Object Literals, patterns, code execution, and general best practices
- Jquery, and the 20% you will use 80% of the time
- Event Handling and Binding Gotchas
- Intermediate Selecting and Styling
Selection and Styling
- Using web developer tools for live styling
- CSS3 selectors
- CSS3 properties
- CSS3 hints and gotchas
- Custom styles and conditional hacks
- The 20% of CSS3 that you will use 80% of the time
- Advanced Markup and SVG
- Even more meta tags
- SEO outlining
- Advanced SVG
- Device listening (@media)
- Working with third party fonts
- Retina versioning
- Advanced Selecting and Styling
Advanced Markup and SVG
Advanced Selecting and Styling
- Gylphs and Font Icons
- Effective use of multiple background images
- Gotchas for nth-of and other static selectors
- Advanced positioning techniques
- Border gotchas, grids, tables, and flex boxes
- EMs vs Pixels (pros and cons)
- Resetting Techniques
- CSS3 Fallback best practices
- Advanced styling with before and after filter injection
- HTML entities
- API Code Overview
- What is the jQuery Mobile Framework 1.1.1, and why it is not jQuery for Mobile.
- Getting comfortable with data-* in your markup.
- Mobile form helpers.
- Why we break execution order best practices?
- Dealing with mobile viewport.
- Multiple View Architecture.
- Reaching out to a server (XMLHttpRequest Level 2 and JSONP).
- Overriding page handling using native jQuery Mobile listeners.
- Themes and rolling your own.
- Rapid Mobile Prototyping.
- The myth of the one flexible design.
- All mobile views are different.
- Orientation and pixel densities.
- Markup fine-tuning.
- Resolution for common devices.
- Detection paradigms.
- Layout grids, pros, and cons.
- Dynamic Imagery and Background SVG.
- Pixel Fonts.
- The age of touch.
- How to capture a touch event.
- Multi-touch and gestures.
- What happens during a touch event.
- Decoupling the touch and mouse events.
- Mouse and Touch handlers, details and gotchas.
- Mouse Wheels, shift, ctrl and alt keys.
- New input types.
- New attributes.
- Form validation.
- New CSS form-based selectors.
- FormData Object API.
- Browser support and Fallback.
- Why take your app offline?
- Understanding Caching.
- Manifest and Server Config.
- Effective use of Network, Fallback and Cache.
- Progressive caching and cache expiration tips.
Single Page Applications
- Single Page Application paradigm.
- #! and escaped_fragment, and fallback.
- Push and pop states (History API).
- Metadata for the state.
- Re-injecting and rebinding replaced elements.
- Using third parties, Ajax and JSONP.